Hi all, have a question, maybe just simple, I need to use 5 renderers on 5 video out, so what i’m doing is to render a whole texture from 3d scene at a resolution of HD x 5 with a temptarget renderer, apply FX, then spreading the texture it in 5 pieces over 5 renderers for final output.
The point is that final render resolution for each renderer is not HD , but looks like hd / 5, any suggestion ?
It is a gtx 1080 ( so it should support 7680x4320@60Hz), and yes final resolution is that, i would avoid using viewports, cos im not very good at it, so i thought to render a texture in order to have also FX, but how to get then in final renderers 9600 / 5 ?