I have three nec v552-tm displays with native multitouch, and a patch that runs in three different instances. one for each screen. now I need to send the touch data from each screen to its corresponding v4 instance.
windowstouch and touch(devices window) won’t work in multiple instances. So I made an extra patch just for touchinput, which sends the values over udp to the different instances.
thing is - the touch(devices window) node depends main screen’s renderer size. touchinput on the other displays is recognised with different deviceIDs, but just in the area covered by the renderer on the main display.
I could start my three instances, the one on the mainscreen with the touchinput patch, and then send the values to the others. but it will just recognise input from one monitor at a time.
there has to be a better way to do this…