Hi everyone, I need to import a mtl texture to my object. But the node FileTexture didn’t support it (I think it only support png and jpeg). Did Anyone know how I can fix my problem ?
hello, an .mlt file seems to be a material definition for .obj files: MTL OBJ materials file
so it doesn’t contain pixel information, but some info on the colors of the 3d model and where to find textures. I believe the stride editor imports these automatically if you import a model there. have a look at the “load stride project” help patch.
you can also try to parse the file and find the information to set up a material by patching.
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