Been playing with the ropes in bullet, but I’d really like to be able to move the ropes start points, i.e. attach the fixed point to another object, and one that, with the rope swinging from there, there isn’t an update soft body, so is there any way to do this?
Then you can just use rigid body update.
hmmm not in windows at the mo, but I checked that, it attaches a sphere to the end of the chain which is dynamic, I want the root of the hair for example to attach to an object, and move when I move the object, a sphere could be attached to hang from the end too.
I did try and attach it to the root, but couldn’t get it to work, or am I missing something…
Uncheck the fix edges!