- Good question :) Ehh… well… vvvv runs in a certain framerate, lets say 60, and so it will only check 60 times per second if your mouse is equal to a value. If you move your mouse fast, the equal you want might be between 2 frames, so you vvvv misses that value, and kind of ignores it.
A > or < doesn’t have that problem, because well, if I move my mouse very fast, it is still bigger (or smaller) than the value I compare it with. 1 < 2 is true, but 1 < 1000000 is also true.
I didn’t use a < > to get between values, I just toggled it on if the value is < than something, and toggled it off it is smaller than, that is something else.
- Just trial and error, and like you did, ask. ;) The equal sign is very handy for some cases, but to catch a movement, you just might just miss something. Thinking in frames can be a bit tricky, you will get the hang of it!
3 Okay… sigh… here is a patch, but now you have 1 quad, so not sure if that is what you want…
mouse-2.v4p (12.6 kB)