Mouse Output from Renderer(DX9) to MouseState(Join)


when connecting the mouse output from a Renderer to a MouseState(Join) Node, clicking the Mouse results in a red MouseState Node. Seems new, since it was working in beta34.

EDIT: Only occurs, when the MouseStateNode is linked to a MouseIn Input. Furthermore, first click is working, afterwards the MouseState Node becomes red.

please provide a patch that demonstrates this.

At least on my machine the MouseStates(Join) get red when i click the Renderer or the Bangs.
Position and so on works, just the clicks dont work.

MouseState.v4p (15.5 KB)

Thanks for reporting this one and also for the patch! I forgot to tell you two weeks ago - the issue has been fixed in our alpha builds.

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