Hello vvvvolks,

Does anybody know how I can do a mirror of my visual?

Thanks all

Mirroring a texture or the renderer?
Transform Tex and scale or translate would do it, if its the renderer Dx texture onto a quad in another renderer and transform tex/scale, address node alters the way its mirrored or wrapped, or is it something else?

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I want to mirror the renderer; I tried your solutions but it doesn’t seem to work. I’ ll try to find from it.

This is what I meant, it might work for you depending on how complicated your patch is…

mirror.v4p (10.0 kB)

you can have it that simple…

mirror.v4p (2.9 kB)

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