Forum

Metaballs not working

Hallo,
metaballs(DX11) seems not work on the latest DX11 release.
Simone

Make sure you are feeding it to a shader that does not expect uv coords (or add them first with a gsfx). Think the example one in help patch is missing is all. you could probably find it in earlier release.

Hi I tried both Basic and Constant but I guess they do want that… a special shader is missing one called in effect Constant NOTEX.

Ok using the UV_coords works just fine, thanks.

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.