Matching 3D Model


In my patch, I am scaling a XFile imported object to %1
(0.01) and then I am using PointEditor to manually fit the shape (for mapping) the problem is, the points (handles) are
not being scaled down to %1. How can I fix this ?

have you tried scaling it in C4D before export?

I’ve worked around this issue by multipling the values going into the point editor (after the vertex buffer) and then dividing them again afterwards.
There is a scale option in the xfile export options in c4d, but I’ve never had much luck scaling that either…

I had this problem with x-files. Scale seemed to be handled a lot more predictably with the collada format. Might be worth a look. The collada mesh node has some unit conversion built-in.