Mapping texture to sphere with tr==reflection shader

I’ve a question for you:
i have a live video input feeding a texture which goes into a reflection shader. The shader is attached to a sphere and I want the texture be mapped to sphere. I cannot find any module for texture mapping. Is there any? something like sphere mapping???
/m (16.3 kB)

The reason you didn’t get that much help is because your .zip file was missing a lot of modules/shaders and subpatches. And your Q isn’t that obvious, what do you mean with sphere/texture mapping?