if i use some complex meshes with >100000 vertexes, i have to wait until they are completely loaded. and i see grey directx render for a while.
is it possible to add any loading progress bar here?
guess it is not. ask just in case, if anybody knows a trick or some external software.
there is no way to show a progressbar for a single mesh being loaded. you can use Load in Background though and check the Up and Running output. if you load several slices at once you’ll see the individual slices of pop to 1 after another. from this you could calculate a progressbar…
finally it is not classic progress bar, but much better than nothing. now i can say to user something like “loading…”