Forum

Load 3xmax animation


#1

Hello,

there are any way to load animations form 3d studio?

i´ve exported a .xfile with an animation, and in the .xfile appears the animation data (i explore it with word pad)

i want to export a scene in 4 or 5 .xfiles and animate in vvvv the diferents objects,

will be fine to have the animation data too.

sorry for my english ;)

saludos


#2

are there any ways to load animations fromm 3d studio?

Sorry for now vvvv doesn´t support animated xfiles.
But I know it is on Joregs wishlist. Maybe if you bug him a little…


#3

:( maybe in the next beta =D

thanks a lot

saludos.


#4

but it surely sounds possible to export the animation data from 3ds into a documented format and somehow mingle that it into a xml format which vvvvs timeline understands.

even cooler would be an option to import the animation information right into the timeline. the source is available…


#5

Cool, imagine an exporter for blender what makes a vvvv propietary file to store animated meshes and 3d data!!! could somebody make one?


#6

see also here: it is possible to parse the animation frames out of the .x file (which is a well documented format). it is a bit complicated though, and unfortunately nobody has completed the task yet.


#7

Anybody knows about a luxology modo 302 .x files exporter, i didn´t find it.

now i export the scenes animated in modo 302 to 3dmax, and re-export to .xfile.

another cuestions, the xpanda plugin allows to export the .fx files, but i don´t find them, only the .x one.

i´m missing something?

or in other words is posible to make a shader or something like that in 3dmax (or similar) and export like a .fx file? to use in vvvv

thanks for the comments. and sorry for my english


#8

in 3dMAX there’s a pretty good ‘Point Cache’ utility, whick bakes out all the vertex positions per frame and writes them into a file. seems like something like this would be able to be parsed into XMLformat, then some how applied to a model’s vertices per frame?


#9

Yeah man, thanks

but for the momment is a little bit tricky for me. ;) i´ve used 3dmax for my work but i´m new in the realtime visual area.

i´m going to inquire in the 3dmax utilities.

saludos.