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Liquid blend

I would like to create visuals that simulate a colored liquid blending into a clear one (like water)… particles, maybe, or a shader?

Any suggestion is welcome…

Cheers,
Alecz

Not sure what exactly you mean. But check the TransformbyTexture http://vvvv.org/tiki-download_file.php?fileId=769 Shader. Create a greyscaled mask renderer with blury moving objects. Put that mask into the Shader and play around a bit.

Thanx david, that’s exactly what I saw this morning! I think it could fit, with some modifications.

Cheers,
Alecz