Led matrix

greetings ::
should it be possible atm to patch a (single kinect2 or multiple merged kinect3s), artnet driven led matrix of 96.000 dots ?

if you spec your machine accordingly, I do not see why not.
but you would need min 6 pcs of this one, or something similar. plus all the power supplies and the power injecting if you want to go longer distances. the horrors…

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Also you could use this controllers, tested and working so far so good with vvvv.

About power supplies and cabling they can also give you support .

If you are ok DIYing it, https://www.tindie.com/products/amoscomputing/teensy-41-pixel-pusher-v3/?pt=ac_prod_search will drive 30 outputs of 4 universes each with a teensy 4 (it can probably do 31, but apparently the 32nd doesnt work) I’ve used it with 60 universes on 30 outputs, but did a test with 4 universes on each too.

thank you for the hardware notes. i have used this controller before.

regarding the input part,
is there a noodles-type gpu buffer system in place? to be used to

  • retrieve kinect pointclouds
  • generate sdf geometry pointclouds
  • merge pointclouds
  • hit-test pointclouds to led dot gizmo spheres
  • readback

We manage to handle up to 4800 pix via USB and Jinx, here we used 3x 8x600 pix controllers
VVVV was used to do the pixel mapping

can i patch something like this in gamma like i might have done in beta/noodles ?

  • retrieve kinect pointclouds
  • generate sdf geometry pointclouds
  • merge pointclouds
  • hit-test pointclouds to led dot gizmo spheres
  • readback

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