Hello friends !
Welcome to the Bazaar, a place to find stuff that (kind of) work to make vvvvisual with Gamma/Stride.
TEXTURE CONTROL TRIANGLE
ShaderFX geometry shader to move geometry’s triangle along its normal, shrink triangle and render with FlatNormals using control texture. Works with PBR material and instancing.
TextureControlTriangle.zip (31.0 KB)
ShaderFX to displace vertex using texture and recalculate normals by sampling neighbor pixels. Not perfect yet !
VertexDisplacement.zip (32.6 KB)