Kinect Joint orientation

Hey Guys,

im playing with kinect2 skeleton node …and try to get the “joint orientation” working - but somehow the results and orientation make no sense to me.

would be really nice if someone could check this issue…i added a little patch showing the problem

SkeletonOrientation.v4p (8.7 kB)

ai mio, not sure if there is a solution, but search revealed similar sounding topics:

hey joreg, thanks for the lookout! I saw those posts but didnt found an answer yet.

continued here: for Kinect2