Here I’m testing Kinect on vvvv a29.3 x86 With Microsoft SDK 1.6:
- Face Tracker node is red and does’nt work (and sometimes throws an Exception).
- outlet Kinect Status (a string I suppose) popup an empty Enumeration IObox.
I notice some new node:
- World: It could be usefull for shading programming and also to recreate Art and code Calibrate Projector from Elliot Woods, but without OpenCV I guess is not really possible.
RGBDepth: What is this?
PS: It would be possible to have alpha in player texture?
PPS: How to convert L16 depth to a viewable texture format?
kinect.zip (10.5 kB)