How would you use Kinect 2 data to control the camera to create the illusion of a 3D view? Similar to the classic Johnny Lee Wii example (weird link since I’m too new to post direct links - youtube / watch?v=Jd3-eiid-Uw?t=165) that has been replicated in a lot of other software.
Using “3D basics & building interaction” from NODE17 I learned the basics of using the Kinect2 node to identify joints and display coordinate data, but I wasn’t able to find a way to use that data to control camera view.
I would also welcome any other good vvvv + Kinect tutorials. In the meantime I’ll be looking at all of the other NODE17 materials.