Intersect (quad)

when supplying the intersect (quad) node with a number of quads of which some are scaled to 0, then the intersect will falsely report an intersection for all zero-scaled-quads that come after a truly intersected non-zero-scaled quad.

intersectbug.v4p (2.9 kB)

thx, fixed!

aswell as for the other intersect nodes…

nice!.. no text …