How to build the structure of an application properly.
Making it to be able to move along images/videos/texts.
Open pop up windows with data.
Inserting buttons/knobs/sliders for controls.
Give notice to different types of screens/resolution etc.
Chatting with LIFX smart bulbs / Controlling LIFX smart bulbs
Or possibly other brands. I was just trying to put the protocol together in VL and it’s actually fairly quick to accomplish. So it might make a good tutorial.
It would cover:
Implementing an arbitrary UDP protocol using
UDP nodes (sync or reactive - or both?)
Type conversion nodes
Byte (Bit?) handling
This is roughly the patch for setting color, pretty straightforward for a tutorial.
Would be even better if ToBytes (String Hex) would be a standard node. The header string is simply copied from the example page which would end up in a quicker walkthrough, implementing the header would take extra time and be mostly repetitive but might be useful to show Bit operations, possibly would be the next step in the tutorial.