I’ve build this little drawing app (attached) that sends the x and y values from a EX9 renderer to a .swf file that then draws lines using the lineto command in Flash. It also uses the left button down from the renderer to know if it should be drawing.
My inconsistent problem seems to be this… if you move the mouse around very quickly in the renderer, the FPS drops very quickly to around 2 or 0 and vvvv becomes very unstable or dies altogether. However, if you move around slowly in the renderer it never seems to drop.
Can anyone help me sort out this problem.
If I change the code in the Flash file so it is getting the X and Y coordinates from Flash and you just run it in flash or through a web browser you do see a little performance decrease as the drawing goes into the many thousands or lines, but it is very little.
Is there a difference in the way vvvv/activeX gives flash memory depending on where it is run?
Please help! Thanks
drawAppFlash.zip (13.9 kB)