Just a quick post to ask you experts
on a piece of advice on how to make
a Head Up Display, like in any regular 3d game.
Currently my problem is that i don’t know how to have 2d sprites in a 2d world (always facing the cam) on top of a 3dworld… WITHOUT having to chain renderers with a DXtexture
( cause it would be a huge performance drop…)
Any help would be deeply appreciated.