HTMLTexture (EX9.Texture String) confuses zoom levels of different node instances

When changing the HTML input the nodes always use the zoom level that has changed last.

ZoomBug.7z (2.7 kB)

Seems like a known issue in CEF, see and

Thanks to the answer here the zoom levels are now properly maintained per instance/slice. Can be checked in latest alpha.
They behave more or less the same as in the Chrome browser, one zoom level for each tab. Navigating to a new URL inside the same tab will have the specified zoom level. Changing it during the time the website is loaded will lead to render glitches. So if one wants to display different websites with different zoom levels, different slices/instances should be used.