How to get importing collada files to work?

Hello, I am new to this program and I’ve watched few videos about importing collada files to VVVV, but I can’t seem to get it to work.

I tried to do the tutorial on V4tutorials youtube channel, made it as it shows in it (I’m almost sure at the least)

but all it shows is a black screen. :( I also tried to do it with the help file one, it shows the dude spinning, but when I add in my own collada file, nothing shows up.

I exported the collada file with blender, just a cube with texture. I didn’t add or do anything else beside that on the file.

Always post patch and export a new model: a simple cube could suffice, though, if you can see it in the renderer you’ll have to post the actual mesh. Make a zip then drag and drop it on the typing field of the post you’ll write.

Ah, sorry. Here’s the collada file and the patch:
https://drive.google.com/file/d/0B9cPbxeu7Q3laU1SQWFzdTQ3amc/view?usp=sharing
You need to open the file from the zip file, as I left it accidentallylike it was on my computer.

Just drop that Filename-node altogether, it just splits the full Path into Path of Directory, Filename and Extension.
Connect the IOBox with your selected file directly, like so …
Don’t forget to set the DepthBuffer (Window + Fullscreen separately) in the Inspektor to something but none. Somehow I thought this was going to be a followup-question sooner or later.
trying3Dtaurus_2.v4p (6.4 KB)

Thanks for taking the time to fix it and telling about the fullscreen buffer. :)

The texture didn’t load with it thought, is there a way to animate the texture too?

Probably you don’t see anything because it doesn’t pick up the texture so it’s going black…

What was happening to me most of the times is that, if I connect the texture output pin of the “mesh node” with the File texture node it’s not picking it up…But If i feed the texture straight to the file texture node it’s working fine…

I tried to add the texture to the file texture, but couldn’t manage. :( Do I need to have a node that has the texture that I then link to the file texture? I tried few dif ones and couldn’t get it with that either.

No you don’t need another node…File Texture is what you want.

If you right click on the first pin it will open a window so you can select your texture…

check this:

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