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How to: debug for patch performance?

How are you?

Please I need some help: I’m running a VVVV project, but it’s getting really slow performance, the PerfMeter shows “ML?” between 11 and 19 aprox.

I really need this to work at a higher frame rate, so can you give me a hand on wich is the best way to analyze and debug all the project to detect wich patch is slowing down the performance?

Thanks. Regards.

ctrl+F9 let’s you track the downers.

and one thing you can do is to use the hidden evaluate pin for modules.
and s+h can most of the time save you some fps !