SOMEBODY GIVE A HINT ABOUT HOW ACHIEVE SOMETHING LIKE THIS…
http://es.youtube.com/watch?v=s4ZwTUUue1w&feature=related
LOL!
SOMEBODY GIVE A HINT ABOUT HOW ACHIEVE SOMETHING LIKE THIS…
http://es.youtube.com/watch?v=s4ZwTUUue1w&feature=related
LOL!
Waouh! You hungry!!! =D
if you want do do it like it was originally created you’d have to do a keyframe animation :)
if not, playing with fft applied to some basic 3d objects could get you in that direction.
You can also have a look at Majorton’s Jianzhi. Could be interesting…
or another similar project
http://www.vvvv.org/tiki-view_blog_post.php?blogId=4&postId=181
i love this one… (also love autechre :) )
thanks dudes, ive seen some examples and many of them has similar qualitys, my real question es how achieve some degree of spontaneous variations, i mean, i need to make a show, im trying to become in a VJ and i want play a couple of hours but i need create a lot of things for fill the time and because my DJ partner hasn’t yet his production done we will just mix some music, for that reason i need make a presentation what reacts to any song, ive done something but i need more variations, in that example you can see a lot of variation but in the end its just noise, in fact i started with VVVV because i want make things like DEMOSCENE but reactive to music y realtime, with episodes…im lost.
@vladimir, youtube: avoid FFT and use the ScopeSpread (DShow9) . perhaps put an EQ or some audio multi effect processor in front of your computer