Hot Reloading - .NET assembly file dependencies

Hello again, and happy new year. I hope you had a good holiday.
Let’s say I’ve got some nodes defined in a C#/F# project, which builds to a .DLL, which I then reference in vvvv. If I want to make changes, as far as I can tell, there’s no way of updating the node in VVVV without restarting vvvv - is that correct?
Is there another approach or workaround?

P.S. This popped up in the sidebar, talking about the same thing in beta:

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That’s great, thanks!

if you don’t tell anyone, you can reference a .csx file and live code in that… but that’s just a very experimental feature. and i guess that you are more interested in F# scripts.

but in general, if an assembly is loaded into the .NET Framework runtime, it cannot be unloaded. this feature was introduced with .NET Core.