Hi There,
I need to hold the renderer output on a particular frame. A freeze in the animation, as it were, for a certain number of seconds. Is there way to do this without turing animation elements off?
ph_
Hi There,
I need to hold the renderer output on a particular frame. A freeze in the animation, as it were, for a certain number of seconds. Is there way to do this without turing animation elements off?
ph_
you could just disable the renderer, it will hold the last frame…
you may also use a S+H node to aquire or not your animation
or
Queue (EX9.Texture) + stopwatch