this is kind of difficult for me. Hope, anybody can help.
I have a sphere with xyz-coordinates and I manipulate the camera for the renderer as well.
But after that I need to get the xy-coordinates of the rendered (!) sphere, for to perform a hittest. My actual approach is wrong, as you can see in the patch attached. Thx in advance.
sphere-3d-2d_Mouse-hittest.v4p (20.4 kB)