My name is Randall, I am fairly new to vvvv and am very excited bout it.
After several attempts with open and MS drivers, following vvvv’s documentation guidelines and tweaking things here and there, I am still unable to get any input from my Kinect using vvvv.
Whenever I add a Kinect node to my patches, it shows up red and displays no usable inputs or outputs. If I hit F1 to see the node’s help, the samples do not work.
This is true for MS and OpenNI drivers.
Are there any extra steps needed to get a Kinect to work within vvvv?
Have you got the addon pack installed, these will have the nodes for the kinect. Also will only work with 32-bit version of vvvv, 64-bit vvvv addonpack doesnt include the kinect stuff.
Depending upon which drivers you are using, you will use those nodes (when you get them working).
I am running Windows 7 64 bit, but have installed the 32 bit version of both vvvv and the addons pack. The nodes for Kinect show up on my node list, however they show up red when I add them to a patch.
I am using the Windows SDK/Drivers/Kinect Runtime 1.6.
Is it a PC or is it a Mac running bootcamp? I know i cant get my macbook running w7 32-bit to run them at all but i have a desktop pc that can run it fine. I didn’t do anything different whilst setting them up.
I am using a PC, however, after a full cleanup and a careful reinstallation of all the components, My Kinect nodes are now appearing gray as expected.
I still have to figure out how to get any output from it, currently getting a blank white screen when I try to render the kinect’s view, but I believe there is some information on that topic in a different thread, I will have a look soon.
Anyways, it seems to be working now, thanks for the help!