It is not only the new DX9 as it is still working with the new DX9 and Beta11.1.
The problems seems to be somewhere in the “pix wave shader” … but this is all I can say as I have absolutely no clue about shader programming.
LOL, Yesterday I wanted to show a friend off mine some cool stuff I made in vvvv, one off my patches had the wave-sim, and it looked very bad… problem solved, thnx Joreg!!