Hello, can i get a reflected glow in planar reflection? I remapped the alpha channel but the torus doesn’t glow. I know it’s not the right way.
the planar reflection seems to cut the color range or normalizes it… this probably needs a fix in the PlanarReflection node.
you can also try vvvv gamma, it has a screen space reflection postfx that works with the colors of the final rendering:
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