try it with FrameDifference (Animation) and multiply it with a value to get the rotation speed you want. if you installed svens roll module in vvvv’s \modules\sven the following patch should do what you want:
As a beginner with vvvv i don’t really understand what is going on in the Roll Patch.
What i want to do is nearly the same as partikel: Rotate a sphere on the global axis and not on its own axis - because these will rotate with it when i perform another rotation.
The Roll patch does exactly this but depending on rotations per second. Is there any way to rotate to a exact position?