I’m sorry if this is very basic, but I can’t figure out an easy way of doing this. I would like to load meshes that are hexagon-shaped in an evenly spaced grid- but unlike a square shape, I need to offset the width and height to make a proper grid (several rows and columns, unlike the image. I thought linear spread with cross would be the answer, but haven’t figured it out.
Any help appreciated.
grid-geometry-positioning-test(DX9).v4p (15.3 kB)