hi everyone!
i am wondering about how is it possible to make generative content for the dome. i know about texturizing the sphere and put camera inside, but i did it only with ready panoramic photos and now i want to make some abstract stuff. how to make the picture’s edges look kind of fisheye or else so that it could map the sphere without this ugly seams? just like the panoramic pics
tonfilm, yes, i’ve seen this and it’s very cool as a template. but all the stuff that is used there as a projection is either a geometry scene or a panoramic picture, so i couldn’t find out how to map a simple texture like noise.
antokhio, yes, that’s exactly what i need. actually CubeToSphere help patch was super helpful too) thank you a lot!
colorsound, hmm, i tried to use this node before but seems like CubeMap read only .dds files. but thank you anyway)