Generate Bang?

Hi v4s,

can I generate a bang without interacting with the machine directly or via OSC?
The problem i have, is to play a bunch of mp3-files. If one file is over, the next one should start to play. So i decided to compare the length of the mp3 (in sec) with the actual playing pos. If both are equal, there should be a bang to go to the next song.
But this doesn’t work. The values are correct, but i couldn’t manage to connect the output of the “X = Y” to the input DoSeek or to the counter of the example mp3-player.

Has anybody an idea?


use FrameDelay (Animation) and have a look at Creating Feedback Loops

Thanks. Great tip.
I just dropped the FrameDelay inbetween and BANG: it worked. :-)