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From transform out back to xyz rotation

i know…have asked this in ma tread befor…but i think think its better to create a new one for this because old title doesnt match :-)

is there a way to come back fom rotation matrix to xyz rotation degrees?..to be onest…i am not that big math genius :-)

greetz

chriss

but i think its better to create a new one for this because old title doesnt match :-)

:)
exactly!

try the Decompose (Transform Vector) module.

hi kalle…

yes…i am on the right way…but…the absolut degrees are wrong…

du i need to make some case logic to go back to original?

thx

chriss

transorm.v4p (9.5 kB)

is this a bug or whats up?

if i move the slider for x rotation above 0,25 degres start to count in the opposit direction…and y&z jump to 180 degres

any help is welcome

greetz

chriss

ahhhhhh

as i said…not a math genius :-)
dont know, why all axis is changing…but @ the end…both is the same :-)

thx and greetz

chriss