i’m trying to track a target position with some moving heads placed in circular spread fashion.
Using polar node i manage to follow the target when my lights neutral position is facing down on the ground, there was another forum thread for that.(see attached patch)
I’m gonna be rigging the lights though with the neutral position being facing inwards or maybe more arbitrary positions and i have no idea how to tell the polar node what are my physical rotations.
appreciate any hints or help, cant get my head around it.
Problem.v4p (39.6 kB)