I am trying to find accumulations of spread-values to replace nearby values (let´s say "every spread slice with a value within 0.01 and 0.03) with the center of these.
Just like: if many quads are positioned within said value range, remove them or make them invisible and place a bigger one at the center point of these quads.
Detecting, which ones are nearby each other is easy, replacing is easy, too.
I was wondering if there is some “flocking detection”-node, though.
What I am also wondering is, if it is possible to deactivate those quads so that they don’t get rendered and don´t draw performance (as I am dealing with tens of thousands of quads). Right now, if I remove them, the other quads change their position (which somehow is the expected behaviour). And if I set alpha to 0, they are still rendered, aren´t they?
I know there´s a store node, but I don´t really get that to work as needed.
Any advice pushing me in the right direction would be nice.
Best regards, C