because i’ve already played around with the DX11 renderer’s Control output and it’s superawesome and superuseful. now there’s drag-and-dropping texts/files, native context menus (no “hidden window with buttons without border” cheat), and changing the cursor type and i love it! :D
and a “Show Cursor” pin would be very useful too!
i think its not possible to render winForms with directX. therefore you have to write your own winForm-to-directX renderer or use any other gui library.
do you have any demopatch about that control-stuff in dx 11 to share?