I have been hunting a strange bug the last days: in editor everything works as expected. When exporting my app has trouble loading models or textures. But that depends…
I reduced the project to a simple example. now the model loads, but the texture does not. All paths are setup with “ApplicationPath”- shaders, models and texturesas are in the correct export directory.
Did anybody run into similar problems? I don’t know why this is happening.
topo.zip (3.1 MB)