since i am getting to an end with what i wanna visualize, i am facing another question. i have a very high amount of data (seperated by stepID) now i want to do a movie running thru all steps and have each “image” ray traced. since i know that this will take a while can somebody pleas tell me how to render /export to another tool where i can render and create the movie?
this is a solution, but this program will just capture the window. i am more interessted in a raytracing solution to have some sweet effects and then capture it with eg. fraps to a movie.
there is actually a writer ex9.geometry node in vvvv, so you could use that to export your vertexbuffers. (you probably have to do it as a sequence of meshes if they are dynamic) then find a way (read: bang some sequence loading script together) to read the meshes into your 3d app. apply materials and setup lighting. rinse and repeat… ;)
I was looking into making Yafaray or Luxrender plugin set for VVVV recently. Such a thing seems entirely possible but would of course be not compatible with existing DX nodes.
This could be an interesting direction though.
Likely make a real time (the window continuously renders in other threads until its inputs change, then it starts again)
and non-realtime version (save the scenes definitions for rendering later)