How to get values of colors ex9 texture into spread? Something opposite dynamicTexture(value). Thanks.
You can use the “Texture (Split)” node or module to get a spread of each pixel’s red green or blue values. The module simplifies the job.
or use Pipet (EX9.Texture) to get only specific pixelcolors, followed by RGB (Color Split) to get values from the colors.
or even AsRaw (EX9.Texture) with its Format set to RAW to get bytes and then AsValue (Raw) to get values.