Enum pin is broken on Blend (EX9.Texture Mixer) node

Problem:
Enum pin is broken on Blend (EX9.Texture Mixer) node and possibly others.

Steps to reproduce:

  1. Create Blend (EX9.Texture Mixer) node
  2. Create Renderer (EX9) node

This is vvvv_beta_38.2-4276_preview_x64, but seen this bug with vvvv_50beta38.1_x64 also.

hei honix,

i’m afraid i cannot reproduce this. do you have this problem only with the Blend (EX9.Texture Mixer) node, or also other nodes?

  • are you running vvvv on a dedicated gpu or on a built-in gpu?
  • can you try to update drivers?
  • does rendering work at all?
  • can you try on another pc?

Tried on laptop - it works. It is machine local problem. Will investigate further.

Whoa! I know how to break it on my laptop too.

Steps to reproduce:

  1. Create Blend (EX9.Texture Mixer) node
  2. Lock your PC (Win+L)
  3. Log in (with password in my case)
  4. Create Renderer (EX9) node

Exception trace i have on problematic computer after steps in first post:
vvvv.exe-exception-2019-11-08.log (36.9 KB)

Video processor is GeForce GTX 1060 3GB. Right now i trying to update drivers.

Rendering is working. Even red nodes (Blend) is working, but shows this enum issue.

New driver - same problem. Looks like the problem is really relates to this machine. But the case in my second post, i think, will cover wider set of computers.

Pfff… I can fix red node by copying Blend (EX9.Effect) inside Blend (EX9.Texture Mixer), and then recreate problematic enum pin.

I saved changes in node, but problem appears again with next session.

Im off with this. :)

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