trying to make sense of the MaterialDictionary, i often need to revert to the last save, wich doesnt do the job (settings seem stored somewhere else) and i have to restart v4
is this to be expected ?
trying to make sense of the MaterialDictionary, i often need to revert to the last save, wich doesnt do the job (settings seem stored somewhere else) and i have to restart v4
is this to be expected ?
yep since data is not really transmitted from patch to material buffer in vvvv ways. if you revert the patch you just lose the ability to control certain material (the buffer won’t know whether something happened to the nodes defining materials) so if you revert to saved you also have to reconstruct your material managers and their child feature managers (just hit a bang) this will replace the existing orphanated material object with the new one you can control now.