I’m looking for a simple solution for easing between values. My patch receives values from MIDI and uses them to animate objects. The problem is that the controlled parameters are jumping for one value to another, but I want the animation look organic. How is it possible to increase/decrease values smoothly to a given level?
You can find some filters in the ‘Animation’ section of the node catalogue; get started by checking out the Helppatches of the ‘LinearFilter’, ‘Decay’, ‘Damper’, ‘Oscillator’ and ‘Newton’ nodes.