iÃ‚Â´ve made a tiny module that can be used to “echo” the current rendered picture. i was searching for this functionality for some time…
here it is (:
but with this module there comes a question. everytime i trigger the “insert” bang (insert DX9 texture into Queue (Texture), one frame) the backupped image moves one pixel (?) left and down. Since i did not apply any transformations iÃ‚Â´m a bit suspicious. Some directX conventions i donÃ‚Â´t know?
Thx in advance.
dx9echo.zip (3.0 kB)