Hi All in general and vux in particular
these days I am working with DX11 and among other things trying to convert @mrboni))'s nice dome camera: ((forum:dome-master-full-dome to DX11 but it is giving me quite some trouble.
I was in the naive impression that as long as I gave the same .x-file, the same texture and the same transforms it would look the same…
as far as I can tell, the DX9 and DX11 renderers in the attached patch should look the same but they don’t.
am I right or wrong please enlighten me.
DX11MeshWeird.zip (175.8 kB)