I’ve spent about two months with vvvv and I’m in love. Great program which is complemented by a great community.
The project I’ve been working on (VDJ software) is VERY dependent on the player ex9 node (I string together decks of photos to create .gifs on the fly). My current version is fully functional – but it requires an excessive amount of RAM (upwards of 8 gigs when I have 4 picture decks of ~100 pictures loaded) and it occasionally pushes my processor to its limit.
I have a, perhaps misguided, desire continuing to use this picture deck approach (I think it would be more efficient to convert these decks of pictures to some video format?). In this interest I think it would be worth updating the current player node to dx11. However, I don’t know that updating this to dx11 will fix any of these problems.
Does anyone have intuition on this problem? Specifically:
- Will there be improvements in RAM usage by updating to dx11 nodes?
- Will there be improvements in CPU demand by updating to dx11 nodes?
I’d also appreciate any nodes/code that would be helpful to reference while working on this project.