hi guys! if I have a spread of textures, there is some way to set the alpha (transparency) for each ones?
in the example I’m changing the “saturation” for each textures… I’m looking for some node that can do the same for the alpha
(I know that here I should change the alpha color in quad: my case is way complicated, this is just to show what I mean)
setalpha.v4p (10.6 kB)